6 AssignedKeybindMap* AssignedKeybindMap::inst =
nullptr;
16 return mKeybindMap.value(needle);
22 mKeybindMap.remove(oldkey);
23 mKeybindMap.insert(newkey,setting);
A map to keep track of the assigned keybinds.
void assign(const QKeySequence &newkey, SettingsItemKeybind *setting, const QKeySequence &oldkey=QKeySequence())
SettingsItemKeybind * currentAssignment(const QKeySequence &needle) const
static AssignedKeybindMap * instance()
A SettingsItem to modify keybinds.
bool isEmpty() const const