HAL
graph_shader.h
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// MIT License
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//
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// Copyright (c) 2019 Ruhr University Bochum, Chair for Embedded Security. All Rights reserved.
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// Copyright (c) 2019 Marc Fyrbiak, Sebastian Wallat, Max Hoffmann ("ORIGINAL AUTHORS"). All rights reserved.
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// Copyright (c) 2021 Max Planck Institute for Security and Privacy. All Rights reserved.
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// Copyright (c) 2021 Jörn Langheinrich, Julian Speith, Nils Albartus, René Walendy, Simon Klix ("ORIGINAL AUTHORS"). All Rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#pragma once
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#include "
hal_core/defines.h
"
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#include "
gui/graph_widget/items/nets/graphics_net.h
"
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#include "
gui/graph_widget/items/nodes/graphics_node.h
"
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#include <QColor>
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#include <QMap>
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#include <QSet>
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#include <QVector>
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namespace
hal
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{
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class
GraphContext;
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class
GraphShader
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{
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public
:
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struct
Shading
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{
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QMap<u32, GraphicsNode::Visuals>
mOduleVisuals
;
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QMap<u32, GraphicsNode::Visuals>
mGateVisuals
;
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QMap<u32, GraphicsNet::Visuals>
mNetVisuals
;
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};
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explicit
GraphShader
(
const
GraphContext
*
const
context);
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virtual
~GraphShader
() =
default
;
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virtual
void
add
(
const
QSet<u32>
modules,
const
QSet<u32>
gates,
const
QSet<u32>
nets) = 0;
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virtual
void
remove
(
const
QSet<u32>
modules,
const
QSet<u32>
gates,
const
QSet<u32>
nets) = 0;
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virtual
void
update
() = 0;
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const
Shading
&
getShading
();
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protected
:
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const
GraphContext
*
const
mContext
;
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Shading
mShading
;
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};
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}
hal::GraphContext
Logical container for modules, gates, and nets.
Definition:
graph_context.h:55
hal::GraphShader
Base class to store and update visual information about the graph.
Definition:
graph_shader.h:47
hal::GraphShader::mShading
Shading mShading
Definition:
graph_shader.h:68
hal::GraphShader::GraphShader
GraphShader(const GraphContext *const context)
Definition:
graph_shader.cpp:6
hal::GraphShader::add
virtual void add(const QSet< u32 > modules, const QSet< u32 > gates, const QSet< u32 > nets)=0
hal::GraphShader::mContext
const GraphContext *const mContext
Definition:
graph_shader.h:66
hal::GraphShader::~GraphShader
virtual ~GraphShader()=default
hal::GraphShader::update
virtual void update()=0
hal::GraphShader::remove
virtual void remove(const QSet< u32 > modules, const QSet< u32 > gates, const QSet< u32 > nets)=0
hal::GraphShader::getShading
const Shading & getShading()
Definition:
graph_shader.cpp:12
defines.h
graphics_net.h
graphics_node.h
hal
Definition:
parser_liberty.cpp:10
QMap
QSet< u32 >
hal::GraphShader::Shading
Definition:
graph_shader.h:50
hal::GraphShader::Shading::mGateVisuals
QMap< u32, GraphicsNode::Visuals > mGateVisuals
Definition:
graph_shader.h:52
hal::GraphShader::Shading::mNetVisuals
QMap< u32, GraphicsNet::Visuals > mNetVisuals
Definition:
graph_shader.h:53
hal::GraphShader::Shading::mOduleVisuals
QMap< u32, GraphicsNode::Visuals > mOduleVisuals
Definition:
graph_shader.h:51
plugins
gui
include
gui
graph_widget
shaders
graph_shader.h
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