HAL  v4.5.0-83-g30c8f0afc
The Hardware Analyzer - a comprehensive reverse engineering and manipulation framework for gate-level netlists.
wait_to_be_seated.h
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1 // MIT License
2 //
3 // Copyright (c) 2019 Ruhr University Bochum, Chair for Embedded Security. All Rights reserved.
4 // Copyright (c) 2019 Marc Fyrbiak, Sebastian Wallat, Max Hoffmann ("ORIGINAL AUTHORS"). All rights reserved.
5 // Copyright (c) 2021 Max Planck Institute for Security and Privacy. All Rights reserved.
6 // Copyright (c) 2021 Jörn Langheinrich, Julian Speith, Nils Albartus, René Walendy, Simon Klix ("ORIGINAL AUTHORS"). All Rights reserved.
7 //
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24 // SOFTWARE.
25 
26 #pragma once
27 
28 #include <QList>
29 #include <QMap>
30 #include <QSet>
31 #include <QPoint>
32 #include "gui/gui_def.h"
33 
34 namespace hal
35 {
39  class WaitToBeSeatedList;
40  class WaitToBeSeatedWaiting;
41 
48  {
49  friend class WaitToBeSeatedList;
50  friend class WaitToBeSeatedWaiting;
51  Node mNode;
52  QList<QPoint> mPredecessorPositions;
53  QSet<WaitToBeSeatedEntry*> mPredecessorSet;
54  QSet<WaitToBeSeatedEntry*> mSuccessorSet;
55 
56  void setPredecessorIds(const QMap<u32,WaitToBeSeatedEntry*>& gateMap);
57 
58  public:
60 
61  Node getNode() const { return mNode; }
62  u32 getId() const { return mNode.id(); }
63  QString tagName() const;
64  bool isModule() const;
65 
66  double distance(const QPoint& pos, double defaultDistance) const;
67  static int distance(const QPoint& source, const QPoint& pos);
68 
69  };
70 
76  class WaitToBeSeatedList : public QList<WaitToBeSeatedEntry*>
77  {
79 
81  QList<WaitToBeSeatedEntry*> mStartpoint;
84 
85  int mPlacementRound;
86  double mSideLength;
87 
88  public:
91 
92  void setLinks();
93  const WaitToBeSeatedEntry* nextPlacement(const QPoint& pos);
95 
96  void add(WaitToBeSeatedEntry* wtse);
97 
98  void dump() const;
99 
100  bool placementDone() const { return mPlaced.size() >= size(); }
101  };
102 
103  bool compareWaitToBeSeated(const WaitToBeSeatedEntry* a, const WaitToBeSeatedEntry* b);
104 }
The Node class object represents a module or a gate.
Definition: gui_def.h:61
@ Module
Definition: gui_def.h:63
u32 id() const
id getter for ID information
Definition: gui_def.h:77
bool isModule() const
QString tagName() const
friend class WaitToBeSeatedWaiting
double distance(const QPoint &pos, double defaultDistance) const
u32 getId() const
Node getNode() const
WaitToBeSeatedEntry(Node::NodeType t=Node::Module, u32 id=0)
void add(WaitToBeSeatedEntry *wtse)
const WaitToBeSeatedEntry * doPlacement(const QPoint &pos, WaitToBeSeatedEntry *wtse)
const WaitToBeSeatedEntry * nextPlacement(const QPoint &pos)
uint32_t u32
Definition: defines.h:41
Definition: defines.h:45
bool compareWaitToBeSeated(const WaitToBeSeatedEntry *a, const WaitToBeSeatedEntry *b)
int size() const const